package bitcarve.hydra.ui.assets
{
	import flash.display.Sprite;

	public final class RectMask extends Sprite
	{
		public function RectMask():void {
			
			graphics.lineStyle(1, 0x000000, 1, true);
			
 			graphics.beginFill(0x00000);
			graphics.drawRect(0,0,100,100);
			graphics.endFill();
	
// 			graphics.beginFill(0x252e34);
//			graphics.drawRoundRectComplex(0,10,100,90,0,0,2,2);
//			graphics.endFill();
//			
//			graphics.beginFill(0x000000);
//			graphics.drawRoundRectComplex(0,0,100,10,2,2,0,0);
//			graphics.endFill(); 
	
			cacheAsBitmap = true;
		}
		
	}
}